Needles in a Haystack (SFX: 2001 music? space invaders) IN THE OLD VIDEO GAME SPACE INVADERS YOU HAD TO MANEUVER YOUR SPACE SHIP AROUND THE INCOMING MISSILES OF AN ATTACKING FLEET OF ALIEN SHIPS. IN REAL LIFE, OF COURSE, THE SPACE SHUTTLE DOESN'T HAVE TO DODGE BULLETS. . .IT HAS TO DODGE EVERYTHING. AFTER FOURTY YEARS OF SPACE ACTIVITIES THERE ARE TENS OF THOUSANDS OF BITS AND PIECES CIRCLING THE EARTH, SAYS PHYSICIST ISRAEL KUPIEC AT THE MASSACHUSETTS INSTITUTE OF TECHNOLOGY. KUPIEC: "there is more man made debris in space than in natural meteorites and it is a distribution of many sizes, it comes in big sizes, big chunks of metal. . . all the way from the size of many feet to the size of half an inch and even smaller than that." (70;Xs) EVEN THE LITTLE PIECES CAN DO GREAT DAMAGE SINCE THEY ARE TRAVELLING SO INCREDIBLY FAST. KUPIEC: "It's not like you're moving in a car, you're movinat at an immense speed and its a small half inch alumnium piece with such a speed is equivalent to a big truck at 60 miles an hour so it can cause a lot of damage." SO KUPIEC IS IN CHARGE OF SOMETHING CALLED HAYSTACK RADAR--A TELESCOPE SO POWERFUL IT CAN DO BETTER THAN FINDING A NEEDLE IN A HAYSTACK, IT CAN FIND A NEEDLE IN OUTERSPACE. KUPIEC: "it can detect a half an inch pieve of metal all the way up to 1400 kilometers altitude." IN THE ULTIMATE GAME OF SPACE INVADERS, KUPIECS USES THE HAYSTACK RADAR TO TRACKS SOME 7000 BITS OF DEBRIS FLOATING AROUND IN SPACE, TO PROTECT THE SHUTTLE, COMMUNICATIONS SATTELITE AND THE LARGEST OF ALL--THE PROPOSED SPACE STATION IS PARTICULARLY VULNERABLE.